Vagabond

Armed with wits and slingshots, Vagabonds fight from the back, and from the highest ground they can get. When they’re fighting on the run, they can fire a shot for low damage and then move again, quickly. But when they need to dish out damage, they can fire a desperate shot, sure to make their enemies think twice about getting in range. When cornered, Vagabonds are lithe and can dodge all incoming attacks for nine seconds. This lets them hold the high ground against heavy hitters while reinforcements come.

Vagabonds can abandon their slingshots for guns, and become Bandits, or else take up a bow and arrow and become Archers. Either specialization is powerful in its own way.