Battleground

The Battleground is where combat takes place between Squads. Battlegrounds can vary in size (number of Tiles), composition (elevation, Tiles) and victory conditions.

Size
The size of the Battleground determines how many Tiles are available to interact with. The larger the size of the Battleground, the longer it will take to reach the other side of the map.

Elevation
Elevation determines your Champ's line of sight radius, which affects its attack/ability range. The Squire's Pushback and Knight's Knockback abilities are also affected by elevation. Knocking an enemy Champ into higher elevation or another Champ causes the target to be stunned.

Tiles
There are different types of Tiles on the Battleground. These Tiles have different functions and bonuses. Controllers are also able to grant different properties to Tiles.